Work space and sketching
the product of food and 5 minutes
another quick sketch, crumbled paper for added dramatics
Sneaks, keep up on my Instagram for more.
I bought a table top starter kit to learn how to screen print. Will be a challenge to make only one color designs considering how much my designs incorporate lots of colors but I love the challenge! If youre looking to learn I suggest buying one of these kits from DIY Print Shop and taking a hands on class. Here is the kit I got, loved the box print!
Some extra screen and inks I bought from my local Blicks store:
The table I built with my dad for a nice surface area to work (easy build and not a big deal for spills and stuff)
My supplies all laid out. Stuff from the DIY kit plus a canvas sheet I laid on the ground so not to mess up the carpet, a few extra inks, and an architect lamp I got at home depot.
I took up boxing within the past almost 2 months now and it’s something I found very inspiring creatively. I recently found out my real grandfather was a professional boxer in his day so hearing that really put some more passion into my boxing hoby. As a result I got myself a little ‘keep at it’ gift and I never take it off. Based off of that I did a little quick morning sketch…
Words to live by, that is my only comment:
Been sketching here and there, probably out of lack of things to do, but i’m hoping to turn these into digital works of art and print some more shirts. Progress update to follow. For more instant postings, follow my Instagram HERE
So i’ve most recently have been working on an application I call The Slapp aka the slap app. This app is basically a sticker slapping app that will have capabilities such as artist profiles, ‘slaps’ which are your sticker posts or ‘stickings’ which will be stickers you like or tag to be a certain artist. Basically, it will be a place for sticker lovers and slappers to connect and see whats out there in the sticker slapping world. I have tons of ideas for function and features and Im super stoked to lay it all out visually.
Now to the fun stuff (we can talk tech later.) Here are some of my sketches and pre-functional assets:
Attempted to post from my tablet and apparently nothing has been going through. Currently at NBC as a digital designer unfortunately can not share with you my work from there, however I can tell you I am in charge of the NBC app and a show coming out this August. Super stoked. In my free time i’ve been designing and sketching so ill make a couple consecutive posts today to update a few things of where I am at.
For my final media project, as vaguely mentioned before, I created a self portfolio website. This website acts as my very own platform to showcase the work I have done throughout my years at University and give people a little snippet of who I am. laurenarmenta.com was made with the sole intention of online exposure and getting noticed. As a designer we are constantly fighting to capture the attentions of audiences.
As mentioned in Austin Kleon’s book Show Your Work!, creatives thrive in what is referred to as a Scenius– what this means is a collective group that contributes ideas, makes connections and start conversations. Sharing ideas can lead to a snowball effect of even greater ideas. In today’d world, we join the world’s biggest scenius- the internet. This new form of media has allowed us to share ideas and contribute feedback on many people’s ideas. In a few clicks we can be anywhere in the world, creating conversation. Need an example?
His name is Tony. A guy in my graphic design graduating class decided to try for a Dribbble account. This online platform is one built and made of designers, all type of designers showing their ideas, work, and answering other designer questions. Tony (residing in California) has a client in France, Paris due to their connecting on Dribbble. This new form of media allows for connections like this to thrive from all over the globe. Tony putting his work online and becoming apart of a scenius has allowed him to be discovered.
So lets talk about techne. What tools we use and what tools we should use.
For my final I made a website for myself showcasing my portfolio. For designers and even non designers, here are a few extra elements to add to get your site interactive and things you can do to get noticed online.
If you go to my website, the first thing you see is a gif-a format for image files that supports both animated and static images. A gif can be a good way to capture the attention of your audience.
On the right hand side I have a static line of social media buttons. Having social media allows you to connect on multiple platforms and join multiple sceniuses. You never know which clients have what kind of media, so if you are connected on multiple, odds are you can make more connections that way. A primary platform for professional contacts is Linkedin.
More interactive elements of a site are simple but effective features such as rollovers. Rollovers, surprise and engages the user to click through or view the rollover and its contents.
Navigation is also a huge factor in keeping a user focused and driving them to the content you want them to view. Static navigation is best because it allows the user to direct themselves to what they want to view and not get lost in the website and leave. Another useful tip is try to not outsource as much. the fewer clicks the better and you always want to grasp their attention to your content. It is great to hyperlink to other resourceful elements but for the most part stay focused on the important content of your site.
Other popular navigation includes the hamburger navigation. Click on the hyperlink, the graphic you see in the top right corner is a great example of a hamburger nav. It allows the user to browse freely and hide or show more content.
Combining navigation, rollover features with the use of color is also another engaging tactic. The use of color makes it easy to separate content, draw attention and add some personality to your website. For some helpful color psychology and design, check out this great book.
There are many components to add to a website to get a viewers attention. However, the most important part is drawing them there in the first place. As discussed in previous posts, putting yourself on the online map is a great way to gain exposure. But as a designer, join a scenius. It’s good to put yourself on the grid, but sharing ideas, forming connections and starting conversation is what will really get you noticed.
Check this out,
My friend Leslie Yeh and her friend Amy Lee made an awesome site of “the ultimate guide to the best study cafés.” They have quick rating guides like how the wifi, parking, coffee/food, price, outlets and atmosphere are. For the greater details visit:
Stay Caffeinated and Good Luck with finals
Hello my fellow artists,
One of the key aspects of getting noticed as a designer is having a great… you guessed it, portfolio. But look around you, look at our world today. You see everyone glued to their phone, attached to their computer or stuck to a television. We are in a new media world. And with that note, my fellow designers, artists and bloggers I am arguing why you should have an online portfolio/profile over a printed one. This is going to be nothing about dissing print but all about how helpful the new media world can be for future opportunities.
Now why do this? I’ll tell you why, Because Its Not How Good You Are, It’s How Good You Want To Be. I get it I’m a college kid why listen, well because I have taken the advice of such people like Paul Arden, an advertising guru, and applied these things to my life to turn out some really great results. But Im not going to give away all the great books I’ve read just yet. For the good reads list you’ll have to read my Final project post coming soon.
In light of all this research collected over the course of this class and my four years studying as a designer, most of you may already know I have created my own website. As of now it is a Desktop only functional site but I am in the middle of making it compatible for other devices such as tablets and phones.
As a part of our final project we must select a topic and create a website for it. My discourse community is street art however im switching over my final project to help other artists like myself have an easier time getting noticed. With this being said, my final project website I chose to create was my own.
I did this to show helpful tips with designing, making, implementing your website and all your social media. Not feeling too much like a designer? No problem, I’ll also list some great sites that do all the heavy lifting. Until next time, check out some features, social media and navigation of my website laurenarmenta.com.
As my first Storify attempt as apart of my New Media class, I chose for my community the legendary story of Banksy vs Robbo. Although I am a huge Banksy fan, here is the story from Robbo’s perspective:
For the lazy people quick cap:
Most people have heard of the feud between two legendary street artists Banksy and Robbo. Each Have had their opinions as well as silence but the real war is strictly on the street. Here from Robbo’s perspective is the story of their rivalry, like I said, from Robbo’s perspective. Full documentary below:
However, in light of this story, I decided to show Robbo’s perspective of what went on between the two. We may all agree to disagree because when it comes down to it, it was between the two of them and only they will know the truth. Whether team Robbo or Banksy, we can all agree street art is changing and has an impact, especially in the new media world. How else would you have known about the feud? #teamstreetart
In the past posts, I have related street art to various theories and have touched on topics such as visual communication to which you can refresh your memory on my previous posts here.
Quick Refresh (for those who were too lazy to click on the link), Visual communication is expressing ideas and experiences with a combination of imagery and textual content to communicate a message to a viewer.
However today we are switching gears to place street art and graffiti with video gaming. We are going to go more in depth to connect street art to Bogost’s theoretical frame of procedural rhetoric within video games that are inclusive of street art.
Video games are awesome, anyone can take on the persona of another and fight battles or build a farm or practically anything. Today’s games exist to which an almost alternate reality is created for us when we see real life people and places recreated for a gaming experience. Video games are a form of persuasion and expressionism, drawing in a person to interact and creates a model that represents cultural, social, and ideological realities.
Graffitier (A site where you may spray paint or use paint marker virtually to tag any surface. Including a woman’s back) Example below:
Graffiti Time (a game where you jump walls, avoid cops and tag places to get keys to unlock the next tagging location) Example below:
Many other graffiti or street art games incorporate tagging. For example sites where they provide a picture location of trains, walls and other places with an assortment of digital spray cans and paints to create virtual street art or tags.
Street Art and public opinion has come a long way. One example of real life gaming with street art is the newest Oxygen buzz of Street Art Throwdown where a group of artists are in competition for 100,000 dollars while thrown into a series of difficult obstacles that push their skills to the next level.
Looking at Bogost’s framing of procedural rhetoric, we first break down the word procedure. It can be described as something following a structured behavior. Procedure often is given a less positive meaning because it is often used in negative examples. However procedure is tagged (pun intended) with official standing and bureaucracy. In contrast to that, it can also limit our way of thinking due to focus on structure that procedures provide.
Now, rhetoric can be defined as effective or persuasive expression in writing and speech to communicate what the author wants while captivating an audience.
So then what does this have to do with video games and street art?
Bogost tied the persuasive power of video games to the ability they have to recreate and support cultural and social positions (tagging scenario, social opinion of street art = vandalism) but can disrupt that belief by letting you alter that reality. Therefore having this manipulation can lead to a social change for those positions.
One game, Graffiti Time, is a minimal example of such. You start as a graffiti artist and your main goal is to get to the place you are tagging (avoid cops, ect), make your mark, grab the key that appears and move on to a more challenging level.
This takes a socially constructed idea of art on public walls as vandalism to a challenge to continually tag surfaces to move to higher levels in a game. Or therefore finding challenging obstacles or getting through those while passionately putting up your art much like Street Art Throwdown has recreated. This is true for other things as well, where you are given a photorealist version of a wall, train, ect and can digitally create tags or works of art.
Very closely related to the idea of visual communication is a more specific rhetoric Visual rhetoric in which, “visual elements are used to influence people’s attitudes, opinions, and beliefs,” (Helmers and Hill). Visual communication cannot formulate the same ways of oral and written expression, therefore street art creates a new form of rhetoric thats visually impacting.
“I try to display 20 to 50 pieces per city, which is already a good score. Sometimes I happen to return several times in the same city, deploying different “invasion waves” as I like to call them. The goal is to increase my score by continuously and restlessly invading new spaces.”
Persuasive Games: The Expressive Power of Videogames -Bogost
Rhetoric: Classic to digital –Bogost
Defining Visual Rhetorics – Charles A. Hill & Marguerite Helmers